Once you done that, you use the script to import the sequence: Select “File” - “Import” - “OBJ as Shapekey” from the “file” menu and navigate to the directory which holds the OBJ sequence. No matter if STL, OBJ, Blend, FBX or PLY: We can do them all. Our simple converter offers you 627 different possibilities. If you want to quickly and easily convert a 3D model, then this is just the page for you.
Select “Key” - “Interpolation Mode” - “Linear” from the graph editor menu. Or into another of our 12+ edition formats. (it seems to go in steps of 10 strangely!), then set a keyframe for “Evaluation time”Ĭhange to the graph editor window, then select the curve for “Evaluation time” Create an FBX file of your design in a moment and share with anyone in one go. Uncheck the “Relative” Checkbox and set the interpolation dropdown menu to “Linear”Ĭhange the current frame in the timeline to “0” and set a keyframe for “Evaluation time” (as “0”)Ĭhange the current frame on the timeline to “1000”Įnter “10000” as evaluation time. In the “Shape keys” section, click the “Add shape key to object” button (+) OBJ file can be used in various platforms i.e. Select the “Object Data” tab in the main properties panel Convert Autodesk® Fusion 360 models to OBJ (Wavefront) file format with advanced conversion options. Select the newly imported object in the 3D view or the outliner Select the first OBJ file in the sequence and click “Import OBJ”. And this AC3D Exporter plugin for Blender will allow you to export to. 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.
If you can make a shape key from every object then transform them on one object then you can export it to fbx. Blender comes packed with import/export support for many different programs. Initial setup is as follows: Select “File” - “Import” - “Wavefront.obj” from the “file” menu and navigate to the directory which holds the OBJ sequence begingroup Obj doesnt support animations, so every frame has a different object. As described by you and shown in the video on the add-on page, it seems to work in your case. You can try Import OBJ Sequence As Shape Keys blender add-on from here.